Plot GARO: Lament of the Dark Dragon
GARO: Lament of the Dark Dragon
The story continues after the events of Makai Senki. Having made a contract with Gajari (to stop Sigma Fudō from killing all the Makai Knights), Kouga Saezima honors his end of the deal by traveling to the Promised Land to retrieve a part of Gajari: the Fang of Sorrow.
GARO: Lament of the Dark Dragon – The Movie
After Kouga defeated Sigma, Gajari transported him to the Promised Land, however, his quest had unexpected results.
As soon as Kouga reaches to the Promised Land, he becomes separated from his duster, sword, and Zaruba. Not long exploring, Kouga encounters a group of tin soldiers, defeated them in battle, and freed a blue-skinned girl named Meru. From Meru, Kouga learns that the Promised Land is the realm of forgotten objects and that all entities that exist within this realm are spiritual versions of real life forgotten objects in the human realm.
GARO: Lament of the Dark Dragon – The Movie 2013
He also learns about Judam, the Queen of Green, a dark object that collects and consumes beautiful objects and destroys all in her path. Despite the danger, Kouga wanted a way to find the Fang of Sorrow; Meru didn’t know anything of it, but suggested to seek the Guardian of Wisdom to possibly learn more. Despite the warnings of danger, Kouga insisted to go and Meru acted as his guide to the Temple of Wisdom.